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FunGt

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Everything posted by FunGt

  1. Spawn with a tool the Monsterb and you'll have the new skin.
  2. SparkIV, you can find it everywhere.
  3. I uploaded a friend of mine car, but he also uploaded it after me, so can some admin delete this file? Thanks and sorry for inconvenience.
  4. Readme the readme of the mod, or link the mod you downloaded here and we'll help you.
  5. If there is an handling line in the readme there is a reason, you must almost always replace it.
  6. Top speed in the first post is 160.0, if you want to increase acceleration you have to increase 0.24.
  7. You can modify them with SparkIV or with G-Texture.
  8. Try to remove the filelist.pak in pc\data\ folder. Let me know.
  9. Just make a search in GTAIV dir? It's at \common\data\ folder.
  10. You don't need magicIV for 1.0.3 and 1.0.4 patch. The best trainer ever released is this one (I can't find it in this site). For this you need also this. And if you don't already have you need also xliveless or an asi loader.
  11. Everything works fine now, thanks (nice sign) @Spider-Vice, I don't think I'll be so much active, I'm here mainly to spread my mods.
  12. I tried to upload a screen for my mod but it appears: File details successfully updated. Checking for uploaded screenshots ... ... ... 1 found. Handling screenshot #1 ... ... ... Success! coquettem_fungt.jpg was uploaded ... ... ... Generating thumbnail ... ... ... Fatal error: Call to undefined method gta_downloads_user::CreateThumbnail() in /home/thegtapl/public_html/includes/class_downloads_user.php on line 199 And the screen is not uploaded. This is the link of the mod: http://www.thegtaplace.com/downloads/file.php?id=4221
  13. Hi all folks, this tutorial is for everyone who wants to modify a GTAIV vehicle. Before following make sure you have ZModeler 2.2.1 (or higher) properly registered! You can find the tutorial here, (and also other tutorials). Have fun
  14. The Spider Car mod works only with cars. I tried to make it for bikes but with bad results.
  15. Try to rebuild the archive with IMG Tool.
  16. DFF and TXD Download the data files from here
  17. You need TXD Workshop.
  18. I think you mean the "collision damage multiplier".
  19. I think could be the alpha channel of the texture, check it out with txd workshop.
  20. Use Spark or another IMG Editor.
  21. http://projectcerbera.com/tutorials/gtasa/...ling/definition
  22. The Moo Mapper works only on VC and Gta3. For SA you need the MEd. Btw there is this drift track.
  23. http://www.speedyshare.com/740213533.html
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