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laggynoob

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  • 1 month later...

That's Gostown Paradise, do you realise that Paroxum isn't the only one making the mod and modelling the city/jungle?

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JVC makes good txd's? i reckon im better than him with txd's. (not dissing him but i don't see what he's done thats so great.)

Yeah, he's more of a modeller.... (An Excellent one to be honest.....)

i WONT argue that raybob

:thumbsup:

But those are all pretty easy, because I didn't make the model for the Coke Factory and the texturing was just copying and pasting images from the web into paint and them putting them into the GTA TXD Files....

(That section of the McCain Billboards only took me like 15 minutes.... :D )

Edited by raybob
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I've done 3 versions so far, each about 15 days after the other....

Coca_ColaFactory.jpg

Coke_V2.jpg

NewBitmapImage2-1.jpg

The Dates were:

V1: November 17th 2008 (About 755 downloads right now)

V2: November 29th 2008 (About 430 downloads right now)

V3: December 24th 2008 (About 380 downloads right now)

BTW, Version 1 was the first mod I ever made, inspired by JVT's Drink Company, and I'm only 13 years and 1 month old right now. :thumbsup:

well it still turned out great

Thank You

Edited by raybob
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That's Gostown Paradise, do you realise that Paroxum isn't the only one making the mod and modelling the city/jungle?

Actually im on the team so yes, BUT he has made a notable amount by himself. (heres something i've half made for Gostown.)

th_renderlot2009.jpg

ohh and

th_yamum.jpg

Ray sorry but you really need to make better texture maps for you're models.

See how my textures don't stretch and such? >VV<

th_interior-1.jpg

th_cafe.jpg

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I don't know what a texture map is, because I don't/can't model.

And the Coke Billboard was the only thing that unintentionally stretched, and it still looks fine.

Partly because I couldn't find a wider picture.

My Coke Factory model came from JVT. (Believe me, I wouldn't have made a Coca Cola Bag.)

Edited by raybob
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