randalllosey Posted August 19, 2006 Share Posted August 19, 2006 i just joined tonight i just finished typing up 6 rampage style darkel missions based on the info i got on this lost character and just wanted to share them if anybody is interested Link to comment Share on other sites More sharing options...
Bear Posted August 28, 2006 Share Posted August 28, 2006 Who was Darkel? what type of missions was he meant to have? Link to comment Share on other sites More sharing options...
Airashii Posted September 1, 2006 Share Posted September 1, 2006 Ok cool. So where are these 6 missions then? I'd be very interested in seeing what you have. Link to comment Share on other sites More sharing options...
Patty-T Posted May 1, 2007 Share Posted May 1, 2007 Uh huh..... still waiting for those missions..... Link to comment Share on other sites More sharing options...
xaozon Posted May 4, 2007 Share Posted May 4, 2007 "Another cut is that of Darkel [4][5], an in-game character, for the final version of the game. Mentioned in several early video game publications and websites, Darkel was to be a revolutionary urchin who vowed to bring down the city's economy. One mission involved stealing an ice cream van, using it to attract pedestrians, then blowing it up[14] (this mission would eventually be given by El Burro instead in the final version of game to kill a group of gang members). Darkel was also originally expected to give out Rampage-like missions,[15] and even had his voice recorded for this part.[16] Rockstar later decided that they would like to go back to the original system of giving out rampages as featured in Grand Theft Auto and Grand Theft Auto 2. Although Darkel and his missions were removed indefinitely, the character remains listed in the manual's credits, as well as having a character texture retained in the game's data files.[17] Another reminisce of Darkel's existence is an abandoned tunnel in the city, associated with the character in the official website, and includes four homeless people in a group wielding Molotov cocktails. Both the tunnel and the four homeless people are retained in the final version of the game." ^Wikipedo Link to comment Share on other sites More sharing options...
thatgta3guy Posted May 9, 2007 Share Posted May 9, 2007 "Another cut is that of Darkel [4][5], an in-game character, for the final version of the game. Mentioned in several early video game publications and websites, Darkel was to be a revolutionary urchin who vowed to bring down the city's economy. One mission involved stealing an ice cream van, using it to attract pedestrians, then blowing it up[14] (this mission would eventually be given by El Burro instead in the final version of game to kill a group of gang members). Darkel was also originally expected to give out Rampage-like missions,[15] and even had his voice recorded for this part.[16] Rockstar later decided that they would like to go back to the original system of giving out rampages as featured in Grand Theft Auto and Grand Theft Auto 2. Although Darkel and his missions were removed indefinitely, the character remains listed in the manual's credits, as well as having a character texture retained in the game's data files.[17] Another reminisce of Darkel's existence is an abandoned tunnel in the city, associated with the character in the official website, and includes four homeless people in a group wielding Molotov cocktails. Both the tunnel and the four homeless people are retained in the final version of the game."^Wikipedo Yeah I think Darkel would have been a good character shame Darkel was never included in GTA 3! Link to comment Share on other sites More sharing options...
xaozon Posted May 13, 2007 Share Posted May 13, 2007 Me too..maybe they removed it because WTC thing i dont know.... Link to comment Share on other sites More sharing options...
Urbanoutlaw Posted June 9, 2007 Share Posted June 9, 2007 Read somewhere the 9/11 was exactly the reason Darkel was removed. One of his missions involved flying a plane into a building. Glad I came across this. randalllosey - if you're still around, any chance you'd post the script code for that or have the original R* code? If I used any of your code in a released mod, you would get proper credit. Link to comment Share on other sites More sharing options...
Dazza Posted June 10, 2007 Share Posted June 10, 2007 Can I say that. 1st, this should be in the III modding forum. 2nd, randalllosey hasn't been on since 21st of August. 3rd, stop bumping. 4th, someone lock this please. Link to comment Share on other sites More sharing options...
Jared Posted June 10, 2007 Share Posted June 10, 2007 4th, someone lock this please. I would by my mod stick is broken . Read somewhere the 9/11 was exactly the reason Darkel was removed. One of his missions involved flying a plane into a building. Glad I came across this. It is the exact reason yes. randalllosey - if you're still around, any chance you'd post the script code for that or have the original R* code? If I used any of your code in a released mod, you would get proper credit. These were made up, the real ones weren't left in the released game. Link to comment Share on other sites More sharing options...
chris82 Posted June 10, 2007 Share Posted June 10, 2007 I think he meant he typed up the missions in a store style-not actual game code. Sort of like a Fanfic. Anyway locked. Link to comment Share on other sites More sharing options...
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