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Everything posted by Jimmy-526
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To be honest I haven't played any non GTA in last 2 months.
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Yeah so cross the negetive thought from your mind. There are Admins still active though the mods aren't. Also there are 8 to 10 active members.
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My friend Johnathan & GTARandom are the part of the designing team of this mod. I'll ask them to make their Mod Topic in here.
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The foremost thing is to back up saves. Be it anyway.
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Yeah sure, thanks Gerard.
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New category for GTA NEXT
Jimmy-526 replied to Jimmy-526's topic in Suggestions / Help / Bug Reporting
Still its better to include GTA V in a GTA NEXT category or just out of GTA V. It will make people think the need to be more likely a GTA IV game and GTA V should be a full wishful thinking. -
V.3.2.1 is too slow at times. There are a few link bugs you need to fix.
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Are you a previously banned member anyways welcome back.
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Have you been banned on another forum?
Jimmy-526 replied to Huckleberry Pie's topic in Members' Lounge
I guess we are enough crapping the Gen Chat learning about bans. Time for a topic lock. -
Nice tips once again.
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It wont allow me to delete deluxo.dff file .Need help please
Jimmy-526 replied to bustaa's topic in General GTAVC Discussion
Its not always the game actually. It maybe some other Windows process. Try closing all programs, rebuilding the archive, having a refresh and then try deleting the file making sure that game is not running. -
Nice piece of advice but please don't double post. Use the edit button next time.
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Have you been banned on another forum?
Jimmy-526 replied to Huckleberry Pie's topic in Members' Lounge
You are forgetting Demarest. But thats not to be discussed here. I haven't been banned from anywhere. -
ATI raedon has problems running GTA3 on Xp. I had this prob on my laptop. Go to your GTA3 MENU> OPTIONS>DISPLAY SETTINGS> TRAILS>OFF. Then to the GTA 3 User Files directory from my documents and delete the gta3.set file. Then open your game directory>models>and delete the txd.img and txd.dir. Run the game and it should work fine.
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The best solution. Its not always possible to detect exact problems.
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I saw that GTA V has been put into IV era section. So here is a suggestion. The Admins should create a "GTA NEXT ERA" category where GTA V could be included. The reason is that we always know that rockstar is introducing new GTA ERA'S so this is much better and approving.
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A lot of people have been wanting to make VC Tools and new set of scripts. But most of them are stuck at memory address point as they don't know the right offsets. So here I'm documenting a few ones and the ones I extracted using VC MENU editor. Memory offsets: teleporter - same for as ped and as any other vehicle: 8276416 > pointer = 72083480, + 52 bytes = 72083532 where is x, y, z of the object as 4 byte float values 72083532 > float x next is y and then z Texts - they are in UNICODE format: Outputing text on the left - up display 9670696 > text 8207936 > text - 2 copies, so the game sees one has changed and if so then updates it to that one.. the text fades out by itself. center of screen (mission failed etc...) 7917312 > text - this text also fades out by itself busted / wasted texts in lower right corner, this text STAYS there until you make the first char ZEROED 7917824 > text rampage middle screen texts, you can't get these to work "by manual": 7918336 > text 7918592 > text 9670440 > text for texts you can use gxt color codings infinite run: 5467949 any car spawning: 4901238 = car code for romero's hearse cheat, change this number and type the romero cheat (thelastride) to spawn a specific car.. ids are same as in default.ide file player model changing: to change your ped model into another change one of cheat model and txd name references near 6877748 (there are duplicates at 6842396) model name references: offset len reference 6877748 > 7 - buddy 6877708 > 7 - ? 6877716 > 5 - ken rosenberg 6877724 > 7 - hilary 6877732 > 6 - jezz - lovefist? 6877740 > 6 > phil 6877748 > 7 > sonny 6877760 > 6 > mercedes 6877768 > 6 > dick ??? 6877776 > 6 > diaz 6877844 > 6 > player ???????? and you have only these useful for 5 - 6 - 7 length named models.. for other lengths it would need to hack the assembler code.. 6877716 > 6842396 > 5 - igken 6877740 > 6842412 > 6 > igphil 6877748 > 6842444 > 7 > igsonny a note: if you use a model that is used in the IDE file the game will crash. gxt color codes: a = gray b = blue c = light blue cyan ? d e f g = pink h i = white j k l m n o = orange p = purple q = purple & some pink r = purple & even more pink s = silver t = green u = green v w x = fading blue y = yellow z
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Go ahead. Post screens. Change the name to Liberty apocalypse. Excellent description but atleast post some pics.
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In my opinion one of the worst feelings is when you make a massive post, and you have lots of anchor tagswithin it, but it breaks every time you edit it. Wouldn't it begreat if you had a simple toolwhich automatically switched all of this broken html code for proper bbcode which is compatible with the forum software. Well that's what I've done. It basically checks for the mangled code and replaces it, so you don't have to worry about replacing anything by hand. This was born out of years of frustration with having to keep copies of all of my largetopics as when edited they broke. Now it doesn't have to happen. NB: When copying large pieces of text into the changer, it is normal to not see anything in either box. Just press select all and paste it into the reply box, itwill work. Enjoy guys! Here is a direct link . It isn't a time-consuming download as it is only 1.38kb
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They are screwed up. So its better not to expect anything.
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Linkin park-IN THE END. Linkin park-IN THE END.
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Thanks dude.
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Mine was Vice city when, I was 12 years.
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O+ These topics are boring me. Just useless.