Bane of the Demon Posted March 11, 2008 Share Posted March 11, 2008 Rockstar should improve the usage of weapons by Nikko. In SA, CJ can carry 15 weapons @ a time although none are visible. This must be resolved if GTA IV is to be real good. Like it must be that you have to select 2 or 3 weapons and go to the mission.. that would be cool. Link to comment Share on other sites More sharing options...
NotYouHaha Posted March 11, 2008 Share Posted March 11, 2008 Hmmm... yep, and if you want to carry more, you'll have to get a backpack to carry more weapons. Link to comment Share on other sites More sharing options...
PJ-34 Posted March 11, 2008 Share Posted March 11, 2008 I think they actually already have done this where you can only carry one pistol and one rifle. Link to comment Share on other sites More sharing options...
Cadaver Posted March 11, 2008 Share Posted March 11, 2008 I think it may be like all other GTA games. In the previews I've read, the authors talk about being able to pull a rocket launcher from your "pocket"! Perhaps this is an indication that the game is much like the others in the sense that weapons can be pulled from no-where with no apparent method of storage. Link to comment Share on other sites More sharing options...
STL67 Posted March 11, 2008 Share Posted March 11, 2008 (edited) I think it may be like all other GTA games. In the previews I've read, the authors talk about being able to pull a rocket launcher from your "pocket"! Perhaps this is an indication that the game is much like the others in the sense that weapons can be pulled from no-where with no apparent method of storage. I remember hearing that but I think it might have been the Rockstar reps using a debug to get them the RPG, id have to read it again though and I really dont feel like that since they're trying to be more realistic with everything, pulling an RPG out of your 'pocket' isnt along those lines, but I can see that if you had it on your back , but yea I like the idea of a backpack, or even the black duffle bag we've seen in trailer 3 Edited March 11, 2008 by STL67 Link to comment Share on other sites More sharing options...
Snazzybacon Posted March 13, 2008 Share Posted March 13, 2008 im quite sure that we have seen niko with an SMG hanging over his shoulder in his strap so they probably arent gonna come from nowhere Link to comment Share on other sites More sharing options...
Cross Posted March 14, 2008 Share Posted March 14, 2008 i think that they should make an inventory system similar to STALKER -shadow of chernobyl for those of you that dont know what im stalking about the inventory there is also kid of similar to the one in residen evil 4 but instead of space (you can put as many items as you want in the inventory as long as it fits in there) it uses up weight (you can carry as much items as you want but they need to weight under a certain limit for you to be able to walk) and you can hold 1 knife (meele) one handgun (secondary) and one rifle\shotgun\etc (primary) but you can carry as much as you wanna Link to comment Share on other sites More sharing options...
DeAtH Posted March 14, 2008 Share Posted March 14, 2008 i think that they should make an inventory system similar to STALKER -shadow of chernobyl for those of you that dont know what im stalking about the inventory there is also kid of similar to the one in residen evil 4 but instead of space (you can put as many items as you want in the inventory as long as it fits in there) it uses up weight (you can carry as much items as you want but they need to weight under a certain limit for you to be able to walk) and you can hold 1 knife (meele) one handgun (secondary) and one rifle\shotgun\etc (primary) but you can carry as much as you wanna But the weapons still come out of nowhere. I prefer that, you put guns in trunk/bag. And smaller ones like pistols or even SMG you could hide under your coat. Link to comment Share on other sites More sharing options...
STL67 Posted March 14, 2008 Share Posted March 14, 2008 I think it would be cool to be able to buy new holsters for your guns, like ankle one, hips, coat etc. and like a briefcase for a sniper and a backpack for other weapons, or the duffle bag like we've seen and maybe even some back straps; as I always enjoy upgrading things in a game. Link to comment Share on other sites More sharing options...
Blur Posted March 15, 2008 Share Posted March 15, 2008 Yeah that would be cool and maybe make the game more funner. Like already said, if you had some larger weapons like an assault rifle that you could store in a backpack. And the ablitly to save and store an even larger weapon in the trunk of your car just makes it better. Although were would Niko store all is ammo? Maybe it would be like in the previous games, as you can have as much ammo has you can buy. Link to comment Share on other sites More sharing options...
Mendoza Posted March 15, 2008 Share Posted March 15, 2008 smgs in a backpack a rifle/rpg on the back and pistols on your ankle straps and such Link to comment Share on other sites More sharing options...
NotYouHaha Posted March 17, 2008 Share Posted March 17, 2008 i think that they should make an inventory system similar to STALKER -shadow of chernobyl for those of you that dont know what im stalking about the inventory there is also kid of similar to the one in residen evil 4 but instead of space (you can put as many items as you want in the inventory as long as it fits in there) it uses up weight (you can carry as much items as you want but they need to weight under a certain limit for you to be able to walk) and you can hold 1 knife (meele) one handgun (secondary) and one rifle\shotgun\etc (primary) but you can carry as much as you wanna It's cool but how would you put a ROCKET LAUNCHER, rifles and etc in there. Resident Evil is not anything like Grand Theft Auto, Resident Evil is about shooting accurately and actually aiming and playing strategically. GTA, on the other hand is more like going on a RAMPAGE, not exactly a rampage, but killing tens and hundreds; you have auto-aim, blind-firing, and etc. I'm 100% sure R* is not doing that in GTA IV. Link to comment Share on other sites More sharing options...
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