Pimp My Garage
- You can now start pimping out cars to your hearts content... Not a bad eh...
Click the Pimp My Garage link on the toolbar to get pimping right now...
- There are even a few extra features in this release that not even the beta testers knew about including Custom Colours, More Traction Settings and the illusive Damage Multiplier...
- If all this isn't enough for you Vettefan has also released a garage of THREE new cars that have already been added to CheatSync so don't forget to check them out too...
If you want to, you can start Pimping your car out now. Click Here
to start Now.
Here are various Cars that have been Pimped.
The Basics
To start off... You must choose the car you want:
Model: As in which car you would like to pimp.
Car Spawn: In Portland Garage, Staunton Garage ETC.
Pimped Name: What your Car is called as it's pimped.
Colour: What colour you want, click on it to get a wide range of colours.
My Wheels
Wheel Size
The size of the wheels on your vehicle... Set this too high and your vehicle will be undriveable...
Traction Multiplier
The cornering grip of the vehicle as a multiplier of the tyre surface friction...
Traction Loss
The accelerating/braking grip of the vehicle as a multiplier of the tyre surface friction...
Traction Bias
The ratio of front axle grip to rear axle grip... Higher values will shift the grip forwards...
My Engine
Drive Type: Either 4 wheels or Front Drive.
Engine type: Petrol, Diseal, Electrical
1G Boost: Makes tyres spin more readily
from standing starts...
2G Boost: Makes tyres spin more readily
at low speeds...
Transmission Max Velocity
The maximum velocity/speed your car's transmission can handle. Set this too high and you'll hear the cars engine start to struggle with the power...
Number of Gears
The number of gears your vehicle has... Setting this value either higher than the scrollbar or very low may cause your engine to struggle and make the vehicle difficult to control...
Engine Acceleration
How fast your car will accelerate to it's maximum speed... Setting this too high may cause your car to be difficult to handle and make it slide around undesirably...
My Suspension
Suspension Upper Limit
The maximum height your suspension can go to... Changing it to high values could cause undesired
Suspension Lower Limit
This controls your car's ride height. Set it to lower numbers to raise it higher... -1 is about the highest you should raise a car before it gets to hard to stabilize. Using -0.01 will make the car a lowrider...
Suspension Damping Level
How much give the suspension has... If your car is leaning to much or not enough change this to help fix it...
Suspension Force Level
How hard the suspension pushes on the vehicle... You can use this to give the suspension a very weak strength which will make the car drop a little lower, or you can use it to make the cars suspension stronger causing the wheels to tilt slightly, and raise the car....
Suspension Bias
Ratio of suspension force applied at the front compared to the rear of the vehicle...
My Handling
Break Deceleration
How quickly your car will come to a stop from either accelerating or reversing... Setting this too high or too low may cause the car to have difficulties stopping, and may cause sliding...
Break Bias
The ratio between the front and rear wheel axel grip... Higher values will shift the grip towards the front wheels...
Steering Lock
How far the wheels are able to turn on your car... Setting this to a negative number will simulate rear wheel steering...
Anti-Dive Multiplier
The amount the vehicle leans at it's front and back when accelerating and reversing...
Car Mass
The weight of your vehicle... Make it too high and the car will bounce around as if high gravity was on...
Centre of Mass - X
The X co-ordinate for the centre of your vehicles overall weight. Changing this setting will move the centre of mass to the left or right of the vehicle...
Centre of Mass - Y
The Y co-ordinate for the centre of your vehicles overall weight. Changing this setting will move the centre of mass to the front or back of the vehicle...
Centre of Mass - Z
The Z co-ordinate for the centre of your vehicles overall weight. Changing this setting will move the centre of mass up or down..
My Effects
Exhaust Smoke: It has a little amount, but it's useful.
Seat Offset
The distance from door position to seat postion... Can be adjusted to make Toni jump into the car...
Damage Multiplier
The Amount of engine damage the vehicle takes from collisions... Higher values mean more damage...
Percent Submerged
The percentage of the vehicle height required to be submerged for the car to float (untested)...
You will have a list of other stuff as well, here are some:
Twin Exhausts
Helicopter Handling
Bike Camera
No Doors
No Roof
Lower Seats
Halogen Headlights:
Is Big
Reverse Bonnet
Handling Boot/Trunk
Tailgate Boot/Trunk
No Swing Boot/Trunk
Double Boot/Trunk
You can go back and look about if you're happy with the arrangments, The once your done Press FINISH.
Pickup Zone
The code for your pimped out vehicle is displayed below. We hope you find these modifications to your liking...
Here is the Code For one of My Cars:
#cheat PIMPED: 185-SHELBY
setchar(0x945cdf1, 0x45);
setshort(0x9444cd0, 250);
setfloat(0x945ce30, 0.4375);
sethex(0x945ce40, 0x00, 0x81, 0x00, 0x04);
setchar(0x967E6FC, 0x00, 0x00, 0xFF);
sethex(0x944fb50, 0x00, 0x00, 0x00);
sethex(0x944fb30, 0x00, 0x00, 0x00);
setint(0x8E38A38, 185);
setchar(0x8E38A5C, 124, 116);
sethex(0x8E38A5E, 0x01, 0x00);
teleport(292.22, -440.37, 26.02);
setchar(pplayer + 0xB84, 0x00);
You can either submit this code onto the CheatSync database or copy it into the CHEATS.TXT file on your PSP to use it in the game. When activated you will find the vehicle has been promptly delivered to your Staunton Island safehouse garage as per your instructions...
If you post this car on CheatSync please post in the "Pimp My Garage" category and NOT the "Vehicle" or any other category...
Now you can Start Riding in Style...
Hope you Enjoyed This Tutorial
Tommy Montana