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mvi

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Everything posted by mvi

  1. Unless you have half vision or something. Why is this site full of errors Chris?
  2. mvi

    Vote!

    Yay, Nemu. Which is an online N64 emulator, but I kick everyones ass on Goldeneye. Ahh you can't beat the old games (unless you own a PS2)
  3. I don't think anyone wants an invite anymore, maybe six months ago... Anyway if you like I'll make something
  4. Sa is crucially missing a blow torch as a weapon
  5. That makes 6 then. 2 more for a tournament
  6. I don't think he'll ever post again. His name seems to reflect the fact that he screwed up his game and was p*ssed off.
  7. Several points. Macintosh are better because they can handle graphics programs better and in my view are more friendly to use. However there is the old compatibility problem with games. And also apple are 50% owned by microsoft, just thought I'd point that out
  8. I'm not sure about the visual effect but the speed burst is a mission script
  9. Yeah, that's about the easiest way, for the other question you need to mission script. Yay, started work on a vice city film with the help of some mods I've made and the vccamhack
  10. I've seen a program somewhere called something like vcm maker
  11. Yay, finally remebered how to layer onto previous
  12. No the train would just plough straight through them. AI trains and trams are invincible. Shame you can't get on trams...
  13. I think it should be in Seattle because of the big manufacturing industries
  14. mvi

    MVI Says

    OK, some of you might have been wondering where I've been, I've been at gtahood.gta-nation.com/forums because it's great there so you should visit.
  15. In your data folder (i think it's that folder) there is a file called handlin.cfg, open it in notepad and the cars are listed with data that corrsponds, then do what your readmes say
  16. Yes it was good, be even better if you get rid of calling it Arcade because i've got a Symantec block at school which blocks a page if it has certain words in the URL
  17. mvi

    My First Map Mod

    I started building the fortress, but now I have to reinstall the game becuase I forgot that every crate has a avariable that says whether its damaged or not, and I don't know how to add variables
  18. Rock - Feeder & Greenday Pop - Dido
  19. mvi

    My First Map Mod

    Thanks, though it may not auctually look that good. I've got another idea, have a demolition arena with barrels and crates that you can destroy and have them all stacked up really high
  20. mvi

    My First Map Mod

    Yeah, at the moment I'm trying to build a shop, I've already coded it so there will be weapons spawns and other stuff but now I'm auctually making the 3d element. It's going to be in the field next to Sunshine Autos because no mods use that area and there's a massive area of grass, I'm also making a fortress so you can get 6 stars and have a really cool base, with like slots in walls to shoot through and stuff.
  21. Yay, finally got round to learning how to edit the buildings and stuff like that in the game. See the building I screwed up below
  22. You'd have like island meetings so UK, USA & Austalia. No one wants to pay for an air ticket. Hmm, auctually everyone come to my house
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