TUN3R
Members-
Posts
1547 -
Joined
-
Last visited
-
Days Won
34
Content Type
Profiles
Forums
Events
Everything posted by TUN3R
-
''Unnoticed''? Saw that the 1st time I watched the trailer lol.
-
+ The Truth, Hernandez and Toreno Umm, there's only one route :-/ Q: Who does CJ receive the last story related call(s) from?
-
Amen to that!
-
Works for me. Fine, my wishlist 2.0: Vehicles, mainly cars and bikes: -Easier to handle, best if it looks realistic and handles arcade, kinda like San Andreas but with physics. -More air control like in San Andreas (being able to manipulate your car wile it's in the air, to do precise stunts and land jumps easily, exists in IV as well but it's barely usable). I so miss this. -More solid but less stiff suspension. The cars in IV pan left and right as if the springs were replaced by sponges. -Independent damage for every part, in IV the cars got damaged as if they were one solid piece The opposite would happen as well, car wouldn't take any visible damage but a door, hood or trunk would simply fall off it. -More sports, muscle and hyper cars. Though it seems like they have that covered. I miss the lowriders, army vehicles etc as well. -The ability to lower side windows and the ability to pick locks. Breaking a window would count as damage to the car. -Store weapons in the trunk? -Kidnapping people, ether by jumping in the car as passenger and putting a gun to their head or jumping in as driver and taking the passenger hostage. -Solid car rims, AKA shoot only the tire to pop it. -Customization, for all vehicles, including body mods, performance, custom paint (with vinyls and everything, nothing says custom like a paintjob), bulletproof glass, heavy armaments for heavy vehicles etc... the deeper the better (that's what she said) as long as the parts are well designed, like the cars so far... -Garage, ether a ''store as many vehicles as you want'' type of garage or a really big one where you park as many vehicles as you can fit. The ability to park them on your property on in reserved space should be kept too though. (Parking my Comet in front of the Playboy Mansion... leet) -Vehicle ownership? Storing stolen vehicles is ok but it would be cool if, besides that, you could also buy cars that would actually belong to you, cars that you could lock, that would respawn if destroyed (insurance n' shit), that wouldn't de-spawn unless you park 'em in the middle of the road (impound, and you'd have to steal it back, or pay a fine... pff yeah right). -Better races, in IV I would often end up racing a Comet against family sedans... that's just... bah. Not to mention the A.I. doesn't put up a challenge as well. I'm not a big fan of difficulty but I don't like racing by myself against checkpoints ether... cop involvement in races would be cool too, the kind that can keep up. Character: -Lighter movement, GTA IV characters felt like tanks. -Relationships? I hope they don't get removed, cause after all even if most people find these boring I'm sure everybody likes at least throwing them off buildings I just wish relationships wouldn't be forced (ex: I had to go on about 20 outings so I could get 100% completion cause I had missed one or two activities with one of my friends, fucking lame). I would also wish the friends wouldn't call me out to a strip club in the middle of a gun fight... geez. -Clothing for the single player character should be like in IV, aka only clothes that fit that character. In multiplayer however it would be awesome if you could make a very detailed character (no need for sliders and crap like that, tbh I never have patience with those, just a lot of clothes, haircuts, skintones, faces, maybe even voices etc...). Multiplayer: -Free-Freemode. I was disappointed that the Freemode in IV was basically just the city and... that's it. It would be cool if it would have all the features from Single Player, like minigames, peds that might just be armed, cars that you have to break into etc.. -Co-Op missions in Free-Freemode? Just sayin' At relationships, that's throwing your friends of buildings... i can haz edit.
-
This again... All I want is that a little more attention is given to the cars, you're acting like I want it turned into a racing game...
-
Nope. It's the stadiums / tracks. All of 'em. A: Never thought there is one but now that I think of it, San Fierro. Q: Which gang in the game doesn't spawn on the streets.
-
I don't think I'm exaggerating, after all it is Grand Theft AUTO. Not Grand Theft Guns, or Hookers, or Drugs, or Planes or whatever
-
My bad them.
-
A: Linden Station, Las Venturas. if we count the parking as well. Q: What's the biggest interior in the game (Area 69 doesn't count, although it wouldn't be the biggest anyway...).
-
More like Underground, and Underground 2 I guess although half of the parts in every category were just fail. Carbon wasn't bad ether although I would prefer some cool pre-designed parts (preferably a lot of them) instead of some self-made parts that look like shit.
-
LA is in South California...
-
And rebuild the archive. I think that's what he forgot to do. If you don't wanna wait for that, use a different IMG editor just get rid of SAMI.
-
The Most Detailed Video Analysis of GTA V's Debut Trailer
TUN3R replied to Abhishek-Mishra's topic in GTA V
We don't know for sure. Before the GTA 5 trailer came out everybody was dead sure it was gonna take place in Vice. -
(explosives also cause damage through walls, meele weapons can cause damage but the chances of that happening is 1/1000). A: Badlands and Photo Opportunity. T/F: It is possible (no cheats) to store boats in a garage.
-
Personal Computer GTA 3 Keybrd / Mouse
TUN3R replied to BlackListedB's topic in GTA3 Gameplay & Help
Default. Yep. Mouse sensitivity to highest. -
Funny. What? There was a fairly heavy emphasis on cars in GTA San Andreas, as annoying as that whole subculture is. Not really. In fact I think IV focuses more on cars than any other GTA, but it's not near enough for a game where cars pay such an important role... Sure SA has the lowrider contests and the customization, but otherwise cars are just as easy to ignore as in all the other GTA's. But hey that was then, I hope they'll do better in GTA V. I can already see they put some more work in 'em with the convertibles....
-
My question is true -.- Truth's Camper is just a Camper with an epic paintjob. A: Madd Dogg's, Vinewood. [T/F] SA weapons can't cause damage through walls.
-
In that case you didn't install the mod correctly.
-
Couldn't care less about airplanes I'd rather if they repaired the other vehicles, mainly the cars and bikes. Boats and helicopters are ok although still a bit annoying.
-
A: The country side ranch just outside Los Santos (visible from the bridge). Forgot what the area was called but I doubt I ever knew... [T/F] The Camper is the only 3 color channel car in the game.
-
Kinda wish a little more emphasis was put on the cars... I mean, no need to go all Need For Speed like with the details but you can't completely ignore the fact that Los Angeles (and Los Santos I guess) has one of the biggest car cultures in the world... if not the biggest.
-
Yeah forgot to mention that the AI difficulty is way harder in this one.Hardened on Spec Ops, all about you rushing or you're dead. Wouldn't be so bad if I could see what I'm shooting at. Plus they seem to have zoomed in the weapons even more.
-
I played it too yesterday... runs like crap although it looks just like MW2 (which ran perfectly), couldn't even pass the 1st level on Recruit although MW and MW2 were a breeze at Regular... the AI just charges at you with the knives, and there are so many fucking special effects I can barely distinguish people from scenery let alone enemies from friends.
-
Read only means they can't be changed so yeah... You need to give yourself full admin rights from Control Panel. I can only tell you for Windows 7, but it's pretty easy to find for other OS on Google.