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Harwood Butcher

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  1. I'm not going to take part in voting, I think that it would be wrong
  2. Yeah its pretty cool so far, we just need to wait until more things come out for it. I'm still wondering how to get up my own background for my PS3.
  3. "Tokyo China" will not be the location of GTA 4. I thought about this and I found a big flaw in this "Tokyo China" theory. Have you played GTA 3? If so you know that there are two oriental gangs in the game, the Japanese Yakuza and the Chinese Triads. Asuka came to America in 1991 from Japan, as in not China. I bet that the "Tokyo China" thing was a joke, since a somewhat racist thing about orientals is that you "cant tell which country they're from" even though I have no problem telling what country they come from. Remind me why Carcer city can't be used in GTA4? It was used in TWO Rockstar games, Manhunt and Bully,and is considered to be somewhat the "Main Rockstar City". If it was used in 2 Rockstar games games, why not make it 3, we all know that Carcer exists in the GTA world. And VCS mentions Carcer City quite alot. "I was a plumber in Carcer City" and "Callers from Carcer City" I ALREADY SAID THAT THEY WERE FROM JAPAN. READ MY DAMN POST!!! Besides, you're not proving my radio theory wrong because you're throwing out there that Carcer City was mentioned on VCS radio and that instead of "Tokyo, China" It'll be Carcer City. All I was doing was throwing out the possibility that the next location could be "Tokyo, China", to get people more into my radio theory and to find other possible locations of their own using my Radio Theory and thats exactly what you've been doing. I still have a strong feeling that "Tokyo, China" could be the next location seeing as there are a lot of things leading to it, but the main thing I'm relying on here is the Radio Theory. If it ends up not being "Tokyo, China", but another location that was mentioned on the radio, then it wont bother me at all because "Tokyo, China" is a guess out of all those other possible locations that were mentioned. You ever think that Rockstar found out we know about the Radio thing and so they're just adding more and more locations to the radio to lead us off each of them?
  4. Obsession could be a bad thing...
  5. Well dont forget about the whole "PLAYSTATION Store" They're gonna make a killing off of that. That's where they're gonna get the money from. EDIT: OH SHIT, forgot that PS3 accounts dont allow spaces in the name so instead of "O GTA Master" I just went with "OGTAM"...must have forgotten about that after being over my grandparents for the holidays.
  6. Yeah the PS3 is amazing and as TVG pointed out, Sony is losing money over this. The only bad part for me is that I dont have an HD TV, so I cant experience the PS3 of its full potential until I get one. I think the controllers are amazing, light and wireless, we don't need it to f***ing vibrate...who cares about that. I havn't gotten a game yet but I have those 3 games like I said before and they're good enough for now...I basically got the PS3 for GTA and L.A. Noire. You people have to get it. Anyone here actually have a PS3? If so add me to your friends list O GTA Master OGTAM
  7. I thought it was an amazing trilogy, got all 3 DVDs...I'm a true fan and bought the DVDs. Why do you guys think it had a bad ending? Because it wasn't a happy ending? Well happy endings are for Disney movies so go watch Beauty and the Beast or some shit.
  8. In this topic we will discuss the Playstation 3(PS3). This includes everything about the PS3; games, accessories, downloads etc. NOTE: In order to view the PlayStation 3 font, download the attachment at the bottom of this post if you don't already have the font. -------------------------------------------------------------------------------------------------- Latest Firmware - v2.36 - (v2.40) to include trophies, in-game XMB - Reported by Original GTA Master June 18, 2008 SOURCE -------------------------------------------------------------------------------------------------- Latest Firmware - v2.30 - Reported by Original GTA Master April 15, 2008 Firmware Update v2.30 has a redesigned PlayStation STORE that is said to be easier to use and has more features than previous versions of the STORE. For more details on the new firmware, check out this. ~Thanks to GTA Don for the heads up~ -------------------------------------------------------------------------------------------------- Firmware Update - v2.20 - Reported by Original GTA Master March 20, 2008 SOURCE -------------------------------------------------------------------------------------------------- Firmware Update- v2.17 - Reported by Original GTA Master March 13, 2008 This update isn't a big one or anything, but it does improve some of the online PS3 titles. So...go update it. SOURCE -------------------------------------------------------------------------------------------------- Firmware Update - v2.10 - Reported by Ciaran December 17, 2007 New Features in update: Voice changer The Voice Changer feature has been added to voice / video chat. Using this feature, you can change the tone of a voice that is input from an audio device such as a microphone. High and low-pitched tones can each be adjusted to five preset levels. You can vary the tone when using voice / video chat under Friends. [*]You can now select [Type 3] as an option under Settings > [Music Settings] > [bitmapping]. This bitmapping process was developed specifically for the PS3TM system to enhance audio playback. [*]DivX and VC-1 (WMV) have been added to the types of files that can be played. [*]Blu-ray Disc Profile 1.1 is now supported. -------------------------------------------------------------------------------------------------- PLAYSTATION CARDS Coming Soon - Reported by Original GTA Master December 14, 2007 Source -------------------------------------------------------------------------------------------------- Firmware Update - Firmware v2.01 Coming Soon - Reported by Original GTA Master November 18, 2007 -------------------------------------------------------------------------------------------------- Latest News - Reported by Ciaran November 01, 2007 1. Firmware 2.0 news will be popping up tomorrow and the firmware will come in the next two weeks. Yay! According to Three Speech. 2. Yes. Sadly MGS4 was bumped into Q2 2008. 3. An Uncarted: Drakes Fortune demo is coming to the PSN next week. 4. A Haze demo is coming to the PSN at the end of this month. -------------------------------------------------------------------------------------------------- Firmware - 1.90 New Features in update: Ability to rearrange games on the XMB. Option menu now includes "eject disc". Press triangle on the XMB to eject the disc. XMB backgrounds. Change the folder classification. Emoticons are now available for use. Change CD output to 44.1/88.2/176.4kHz. Force 24Hz output for Blu-ray over HDMI. Change PS3 video settings in-game. "Bit Mapping" in the "Music Setting". Save AVCHD type animations from a Memory Stick. Change settings like upscaling while playing PS and PS2 games. Add bookmarks. Web browser security function in the browser's tool section. Avatar moves during audio visual chat. ~Firmware news submitted by ŠHẩĐõŴ[Ciaran](7/23/07)~ -------------------------------------------------------------------------------------------------- The first thing I want to talk about is what you guys/gals thought of the PS3 when you first tried it out...the few of you on this forum that own a PS3. Well I was lucky enough to get it for Christmas and as soon as I plugged it in I was confused because it didn't turn on. I starred at it for 10 minutes trying to figure out how to work it, dumbass me not reading the directions. So after the 10 minutes I decided to try and find the button and tried feeling up the PS3 for some sort of reset button finding that the buttons were touch sensative. After that I felt like a real dumbass but at the same time felt releaf that I didn't have to return it, if it were broken. Anyways after I got it all hooked up, and on, I signed up for the online thing as "O GTA Master"..."Original GTA Master" doesn't fit...only got to "Original GTA Mas"... After that I downloaded 3 demos; Resistance: Fall of Man, Motorstorm and some other game I didn't try yet. The games are really good and the graphics are amazing...and I have a shitty TV for a video game system this powerful and what not. I only had about 1 hour in total to mess around with it because I went to a whole bunch of Christmas parties and ended up staying over my grandparents with my dad and brother, still there, and can't wait to get back and try it out...just hope my brother doesn't end up having a huge hang over...ok lets hear what you people have to say about the PS3. Loading Screen Problem Solution TGTAP Members PSN Name Games Owned Online Games/Regular Games/Pre-Orders Airashii UNCONFIRMED MS, VT Charger Chargr RFOM, NFSC, FEAR Ciaran MrShadowSlayer GTAIV[sE], MS, RSV, RFOM, SM3[CE] CQC EXPERT smothboy No games added FallenClyro Mpilk901 RFOM, OB, WH, DARK, SKATE, PJM, NFSC, LRC GTADon GTADon RFOM, MS, GTAIV gtafan07 gtagamer RFOM, COD3, THP8, M07 IVAN ALEXANDROV UNCONFIRMED FEAR, R&CTD, UDF, RFOM, AC, RSV, THP8, ESO, COD4 Max Payne GTAGanxtaize2000 RSV, DiRT, COD4, NFSC, AC, MGS4, GTAIV Ovan likepaulie92 CH2K7, SH Original GTA Master OGTAM THP8, RFOM, SKATE, K&L, COD4, BSA51, APF2K8, SvR08, THPG, GF, AC, BOP, GTAIV[sE] ps3 player redunited MS, PCWE Wheelman101 Wheelman101 BOP, MS, R&CTD, UDF *Fiber-Optics ZEI RFOM, THP8, TTG NOTE: If you want your PS3 User Name added, just post here or PM me. PS3 Games Abbreviations All-Pro Football 2K8 Assassin's Creed Blacksite: Area 51 Burnout: Paradise Call of Duty 3 Call of Duty 4 College Hoops 2K7 Darkness, The DiRT Elder Srolls: Oblivion, The FEAR Godfather: Don's Edition, The Grand Theft Auto IV Kane & Lynch: Dead Men LocoRoco Cocorencho Madden 07 Metal Gear Solid 4 MotorStorm Need For Speed: Carbon Orange Box, The Pirates of the Caribbean - At World's End PixelJunk Monsters Rachet and Clank: Tools of Destruction Rainbow Six: Vegas Resistance: Fall of Man SKATE Smackdown! vs. Raw 2008 Sonic the Hedgehog Spider-Man 3 Tony Hawk's Project 8 Tony Hawk's Proving Ground Transformers The Game Uncharted: Drake's Fortune Virtua Tennis Warhawk APF2K8 AC BSA51 BOP COD3 COD4 CH2K7 DARK DiRT ESO FEAR GF GTAIV K&L LRC M07 MGS4 MS NFSC OB PCWE PJM R&CTD RSV RFOM SKATE SvR08 SH SM3 THP8 THPG TTG UDF VT WH Collector's Edition Limited Edition Special Edition CE LE SE Home is a real-time online 3D, networked community available on the PLAYSTATION®Network. It allows PS3 users to interact, communicate, join online games, shop, share private content and even build and show off their own personal spaces to others in real time. Home will be available as a free download from the PLAYSTATION®Store and will launch directly from XMB™ (XrossMediaBar) on PS3. [Mar. 7, 2007](Original Source) Screenshots (Click Images to enlarge) Sony Computer Entertainment Inc. (SCEI) today announced the unveiling of a first-of-its-kind 3D online user community service for the PLAYSTATION®3 (PS3™) computer entertainment system. The service, known as “Home,” will enable users to create their own avatar and explore a real-time virtual community, as if they are playing a detailed 3D game for PS3. The service will become available globally beginning in fall 2007. Home will go into a closed beta test this spring with a full launch targeted for later this year. By having a broad range of business partners participate in Home, along with an expansive catalog of upcoming game software titles for PS3, SCEI will continue to enhance the new world of entertainment and vigorously promote PS3 as the next generation computer entertainment platform. With an avatar uniquely customized according to each user’s preference, users can explore the 3D community that is Home – a sleek, modern environment featuring spacious common areas; custom spaces dedicated to specific games; and personal apartments. Each user is assigned an apartment in Home where they can invite others to join them as they show off their own style in an area they can personalize themselves with furniture, art and other items – even a different view from their windows.They can also show their personal video, pictures and other digital media content found on their PS3 hard drives in their apartments. Very rich interactive communication with others is achieved through built in text, audio and video chat, along with sophisticated emotional animations for each character. Sharing continues in the “Hall of Fame,” where users can display new 3D trophies that will be unlocked through in-game achievements, as well as real time score rankings in PS3 games. (Original Source) Making your own personalized 3D character or avatar. These realistic human characters are highly customizable with different body types, skin tones, ages, clothing and accessories, creating a unique personality for each user. Exploring the 3D community that is Home – a sleek, modern indoor space featuring spacious common areas, retail shops, game lobbies and extensible, customizable personal apartments. Communicating with others through text, audio and video chat, along with sophisticated emotional animations for each character. Being assigned an apartment in Home where others can be invited to join you as you show off your own style in an area you can personalize yourself with furniture, art and other items. You can even show your video, pictures and music content stored on your PS3 hard drive. “Hall of Fame,” where you can display new 3D trophies that will be unlocked through in-game milestones in PS3 games. Players craft their own individual experience. There’s not just one way to play. Unlimited possibilities for user-created content – players can customize everything: their characters, the landscape around them and their own “patch” on LittleBigPlanet. Players discover and win new skills and items to aid them on their creative journey. Online and offline multiplayer modes – work as a team or get competitive. [Mar. 12, 2007](Original Source)Beta Details: BETA UNDERWAY Home Information: The Home closed beta is scheduled to kick off in April with 15,000 users. This first stage of the beta will run through August, at which point it will enter the open beta phase and open up to approximately 50,000 users. The free service, which Sony is trying to get under 500MB in size, is scheduled to go live in October. The Central Lounge, which is a starting point for virtual meet-and-greets, will have a cap of 64 concurrent users. Like online chat rooms, there will be several active Central Lounges on the network to accommodate users. Though currently PS3-only, Sony is hoping to expand Home to be accessed by the PlayStation Portable and mobile phones, but admits it will be limited access. Sony did not say what features will be accessible or when other devices could connect to Home. Currently, meeting someone in Home and then playing a multiplayer game with them requires both parties to exit Home and enter the game manually, but Sony says that eventually, everything will be seamless. Likewise, Home will eventually become accessible directly through a game that is being played. At the present time, Home is not a persistent world. Gamers can not visit their friends' apartments unless their friends are logged in. "We are working on the persistent aspect of Home, and expect to implement it in the long term," says the note. Among the other tidbits of information: users will be able to make money through online user-to-user auctions, there will be no child avatars, and lobbies will likely be localized and divided by region. Screenshot Gallary (Click on images to enlarge) NOTE: Videos may be processingMORE INFO, PICS AND VIDEOS COMING SOON!!! Home Q&A (PDF Format) Download/View NOTE: The entire document can be viewed below. The official document is still up for downloading at right for those that still want the offical document Home™ Development Q&AWed 7th March 2007 General Features Q: What is Home™?Home™ is a real-time 3D, networked community that serves as a meeting place for PLAYSTATION®3 (PS3™) users from around the world, where they can interact, communicate, join online games, shop, share content and even build and show off their own personal spaces. Home will be available as a free download from the PLAYSTATION®Store and will launch directly from the PS3 XMB™ (XrossMediaBar). Q: What is the target demographic of Home users? Home is for everybody. It is a global platform and the aim is to populate it with a broad and rich content experience, the diversity of which will create a broad and diverse community of users. Q: How do consumers use it? For the user, Home is a new experience in social networking. It’s a way to meet new friends online, or hang out with old friends and family. It’s also a rich media experience outside of the fundamental game-based activities on PS3. It will reside on the XMB between Game and Network. Q: What features does it have? Communication between users, creation and customisation of your own personal avatar, creation and customisation of your own personal space. Ability to share media with friends, and to experience media from publishers. Users will be able to benefit from game matchmaking, search facilities, seamless transition between game and Home. Q: What is the timeline for rollout? Closed Beta (appx. 15,000 users): April - August Open Beta (appx. 50,000 users): August - October Service Live (50,000+): October Q: What is the function of the Central Lounge? The lobby is the central meeting place where you can meet new friends or arrange to meet old friends, before transferring to a private meeting place. The current maximum of concurrent users in a lobby is 64. But a multitude of lobbies can be active at any time to accommodate all users. Q: What other lobbies will exist within Home? Over time Home will expand to include many different locations. It is our intention that ultimately anyone can create a Home Space, be they a publisher, a developer or a Non-game Company. Q: What is the Hall of Fame? The trophy room is a Home Space where users are able to display their gaming accomplishments. Q: How do I win Trophies? Players will be able to win Home Trophies when they play games that support the Home Trophy system. publishers and developers will be able to support Trophies by building them into their games' architecture. Further information on how to develop trophies within games will be available soon. Q: What content will users be able to purchase from within Home? Over time the range of content available to users will expand dramatically. If you consider Home to be a simulacra of the real world then most goods and services found within the real world could theoretically be replicated within Home. Initially all commercial transaction will be via the PLAYSTATION®Network (PSN) Store. Eventually users will be able to transact within the Home environment. Q: Will I be able to attend ticketed (paid-for) special events? Yes, in time Home will play host to many types of event. Bespoke events such as exclusive game previews and developer interviews will be organised by Home and its affiliated content providers. Live events such as sports and concerts may also be broadcast within Home. Q: Can Home users win non-purchased prizes and items? Yes, it will be possible to give prizes to users. Q: Will all billing have to be via Sony Wallet? Yes, all transactions will use the Sony Wallet system within the PSN Store, although ultimately transactions will be possible without leaving Home. Q: Can users share their favourite bookmarked Home Spaces with one another? Currently there isn't a way to do this, but this is a feature that we'd like to implement in the future. Q: When can users have / manage their own spaces? Every user has a private apartment space that users can modify and change over time. The basic apartment is free and will offer users lots of options for customization and personalization. In the future we will provide tools that will enable users to have an even greater ability to create their own Home spaces and content. Commerce & Partnerships Q: Is Home a commercial environment?Home is primarily a platform for social interaction and the intention is not to create a space for purely conducting ecommerce. Home prioritises community and entertainment over ecommerce. That said, we believe that there will be ample opportunities for businesses and individuals alike to generate significant revenues from the Home platform. Q: When can I start to develop for Home? You can register your interest to develop for the Home platform immediately at http://home.scedev.net Q: Who should I contact about developing for Home? If you are an existing licence holder you should channel requests for information through your existing 3rd Party Account Manager. If you do not have a license agreement, please visit http://home.scedev.net where you will find more information and an application to register your interest. Q: I don’t have an existing PlayStation® licence agreement – how can get involved in developing content for Home? See above. Q: I’m an IP / content holder / aggregator – how can I get involved in Home? See above. Q: How soon can publishers and developers have and manage their own spaces? We would like to engage with interested publishers and developers immediately. If you an existing licence holder you should channel requests for information through your existing 3rd Party Account Manager. If you do not have a licence agreement, please visit http://home.scedev.net where you will find more information and an application to register your interest. Q: When can IP holders have / manage their own Home Spaces? We would like to engage with interested IP and content rights holders immediately. If you are an interested non-games company or IP holder, please register your interest with us at http://home.scedev.net . An appropriate representative will follow up your enquiry. Q: What support will SCE give to 3rd Parties? Support to publishers and developers with existing licence agreements will be provided by the Third Party Relations groups within each region. If you are a non-game content provider or do not have a license agreement, please visit http://home.scedev.net where you will find more information and an application to register your interest. Q: Who should our developers call for support? Registered developers should request information through their existing support relationships. Information will be available on http://home.scedev.net Q: Who will run Home? SCE has created a Home Platform Group that will provide the technology, strategic direction and support to each of the SCE regional headquarters. Q: Home looks so great – how do publishers ensure that users continue to play their games rather than spending all their time in Home? There is a huge scope for publishers and developers to promote their current and future IPs - as well as exploiting their back-catalogue. For example, it will be possible to develop small demo-areas within Home that promote new titles, or to re-publish an old IP as mini-game within their Home Space. Q: Is Home just a platform for SCE-published games? Absolutely not. Home will not be a success without broad support and adoption by our Publishing and Development partners and indeed from nongame companies and services. Q: Is Home a PS3 specific service? Will users be able to access Home through other devices? Initially Home will only be accessible via that PLAYSTATION®3, although over time our intention is to enable users to interface certain Home features and services via other networked devices such as PlayStation®Portable (PSP®) and mobile phones. Q: Can I launch and watch a BD movie from within Home? Launch, yes. Watch, no. (This means you would leave Home to watch the BD™.) Q: What is the business model? The proposed business model for Home is still under review and we'll announce the details in due course. Q: How will publishers make money from it? Initially we predict that the primary areas for generating revenues will come from the following areas: - Content purchases (e.g. avatar clothing and accessories) - Advertising - Content Auctions Q: What will be the upfront investment and development costs be for me as a Home content provider? The tools and technology required to build and maintain a presence on the Home Platform are being designed to enable fast and efficient development, and use industry-standard processes and techniques. The resources required are surprisingly low and entirely scaleable. Q: How will businesses be able to promote their products? The possibilities for promotion and advertising of products and services within Home Spaces are virtually limitless. Given the initial broad set of functions and features the possibilities are limited only by creative vision. As the native features of Home will be continually growing, the creative possibilities will grow also. The Home Platform Team will also take feature requests to support our partners in their creative endeavours. Q: Will we be able to sell products (other than Home assets) online? Eventually Home will not only support the merchandising of virtual assets, but also will provide cross-promotional opportunities for selling physical goods online. Q: Could publishers sell tutorials to their games through Home? Yes, the commercial services and features that publishers and developers will be able to support is extremely broad. Further discussion of specific content ideas that you may have, please consult with your 3rd Party Account Manager or register your interest in the Home platform at http://home.scedev.net Q: What tools will be available for creating content, and when will they be available? The Home Platform Group will be providing a roadmap for the deployment and content of Home Tools. Over time the Tools package will develop into a comprehensive set of enabling technologies that we can provide to our partners to assist them with their Home Platform content creation. Q: Can we reserve a number of seats for the closed & open betas? Yes, please liaise with your 3rd Party Account Manager and request the number of seats that your company requires. If you do not have a TMLA, please register your interest at http://home.scedev.net and an appropriate Home Platform representative will contact you shortly. Q: Will it be possible to have territory based promotions for regional content? Yes, although Home is a global platform there are regional Home Spaces that users within each regional area will access by default (based upon their registration details). There is no restriction on where a user can go from their default starting location (other than any content age restrictions). Because there are regional Home spaces, each region will operate its own promotional events and activities. Technical & Extended Features Q: How large is the download?We're aiming for the initial download to be under 500MB. Subsequent downloads will hopefully integrate a streaming method that makes them negligible. Q: How do users find friends and spaces within Home? There is an integrated PSN Friends list, and search functionality for spaces. Q: How many friends can I have? As many as the PSN friends list allows, which is currently 50. Q: Will I be able to trade items that I have bought or won with other Home users? Ultimately, an auction service will be implemented that will allow users to sell their Home assets and user-created content to other users. Q: How often will the content in Home change? Ultimately content in Home will be updated weekly. All the participants in Home (the service itself, 1st Party and 3rd Party publishers, non-game brands and ultimately users themselves) will be creating new content, so the flow of new features will be will on a weekly basis. Q: Can I create new items and content for Home myself? This functionality is in the works for future release. We see user created content as a very important element of Home's ongoing success. Q: How will users transact within Home? During the Beta period, there will be no purchases within Home. Subsequently, commercial transactions will take place within Home. Q: Can you enter, say, MotorStorm™ quickly through Home without having to travel to the specific MotorStorm™ lobby? Currently, users can find each other in Home, and then arrange to go off and play MotorStorm™ at the same time. Eventually, users will be able to meet in Home and seamlessly launch into a game of MotorStorm™. Similarly, users will be able to exit to Home directly from the game. Q: How often is incremental content being created for Home? Content for Home will be developed continually. In addition to an ever increasing variety of items to customize avatars and Home Spaces, there will be special events such as Halloween and Christmas where special content will be available for a limited time. Q: Will consumers be bombarded with advertising? Advertising is a core revenue source for the publishers who will have to put a lot of resource and money into making the Home experience as fulfilling as it will be. As an offset to having to pay for the basic online service, and being able to enjoy the fundamental Home experience for free, some advertising is entirely reasonable. Advertising will be kept to palatable levels however. It is in no-one's interests to cause users to leave Home through excessive advertising. Q: How will I protect my kids from seeing things they shouldn’t? Parental controls are available through PS3 and the PLAYSTATION Network. We encourage parents to take an active role in participating any time a child has access to an open communication network, such as the internet. Q: How will age restrictions be applied? Home employs the same age restriction policies as the PS3 system software and the PLAYSTATION Network. Q: What’s the development overhead? Minimal. In the extreme, an application (say a mini-game) could be written in C++ as normal, and then a thin Home layer added to implement that application within Home. Q: How quick and easy will it be to develop for? Home will allow developers to use their own assets and code for applications, and export those assets into a Home wrapper, which will allow the minimum of bespoke work. The tools that will be available serve to provide that wrapper, they do not require developers to work to particular specifications or packages. Q: Will developers be able to run existing code applications within Home? Given that any application would have to fit within the available resources while running Home, and certain TRCs will need to be satisfied, yes. Q: Will there be additional TRCs for games plugging into Home? When will these TRCs be released? There will have to be base TRCs for Trophies and Matchmaking before the service hits the XMB™. Others will come online as they are needed. Q: Will there be additional TRCs for Home game trophies? When will these TRCs be released? See above. Q: In terms of user's names are they exclusive and different from their network ID. E.g. PSN account = PeterE / Home name = Tarzan123? Your Home user name will be the same as your PSN account ID. Q: Can I log on to Home in addition to someone else from one PS3? E.g. at my friends and I want to log on... This is technically quite an advanced problem. It effectively means logging in to two PSN accounts at the same time from one machine, which makes it unlikely. Q: How will I navigate between spaces? Within Home you can travel instantly (i.e. through the world map), or at your own pace on foot. Q: How will the age restrictions work? Will I be able to see different content in the generic lobby depending on my age? Home employs the same age restriction policies as the PS3 system software and the PLAYSTATION Network. These age restrictions will apply to both the areas that users are admitted to and the content that they are able to view. Q: When I jump back from a game into Home, will I return with the same people next to me? Will I return to a default location? Upon returning to Home, you will land in the same place which was your last position before you left (for instance, if you left Home from your apartment, that is where you will return to.) However, given that Home is an online world, other users will doubtless have moved on while you are off doing something else (unless you've specifically asked them to wait for you.) Currently Home is not a persistent world, so when you leave Home, all of your possessions go with you. For instance, it is not currently possible for other users to visit your apartment while you're not there. We are working on the persistent aspect of Home, and expect to implement it in the long term. Q: Can I get media for my apartment from other devices such as PC? Not yet; we are working on enabling this feature which is contingent upon firmware functionality. Q: Would we be able to showcase bespoke events such a live broadcast of a multiplayer game? Absolutely - it would even be possible to replicate a game that is being played by two players together on one PS3, replicating their avatars and movements on the "world stage". This could be an invitational match, with users paying to view the event live. Q: How will the DRM of purchased items work? Home 's DRM system is based on the entitlements system which will be offered by the PSN. Q: Will I be able to give a purchased / earned item to another user? Not yet; however it is a feature which is planned. Q. How will sharing media work within the private space? Will users be able to distribute content? Users will not be able to broadcast their media to people outside their private space, but they will be able to show their own media to invited guests. We have deliberately chosen not to allow users to 'give' media to other users as this opens up serious risks of piracy and sharing of illegal content. Q: How many lobby instances can be run? This is down to the server infrastructure, and in theory is entirely scalable. Q: How will the lobbies be regionalised? Would it be possible to have bespoke, selectable backgrounds for each regional lobby, e.g. Paris / London / Rome etc? It is highly likely that the European, US and Japanese lobbies will be localised, but it is undecided as to whether individual lobbies within Europe will be. Q: Could the global Hall of Fame be filtered by region? This is possible, and also it is possible to have different levels of Halls of Fame - Junior league, Newbie league etc Policy Q: What is the policy on acceptable behaviour?Within our public spaces, Home follows the same rules and guidelines as the PLAYSTATION Network with regard to age stipulations and acceptable behaviour. Home uses all the same age controls as the PS3 system software. Within users' own private spaces, we take the view that what people get up to in their own apartment is their own business, within reason. Q: Will there be a restriction to the age you’ll be able to give your avatar? Yes. We will not have avatars which resemble children. The avatars are adult in appearance. Q: Will users be able to make complaints about other users? Of course. We will operate a system of logging complaints with our moderators, which will then be investigated. If necessary we are able to take away a user's login rights and ban them from the service. Q: How much control will we have over what people get up to in their private spaces? As stated before, our policy is that what people get up to in their own private spaces is up to them, and a user cannot be invited to another user's private space until they have accepted an invitation to be on their buddy list. However, the complaints process will still operate in these private spaces, so if people feel that they have been subjected to inappropriate behaviour while in someone's private space, they will be able to lodge a complaint by the usual process. Q: What moderation is used in the system for vulgar / abusive language? We will have a basic text profanity filter. Q: Will users be able to sell things to each other? Ultimately, an auction service will be implemented that will allow users to sell their Home assets and user-created content to other users. Q: Can I earn money in Home? As noted above, there will be eventually opportunities for user-to-user auctions. Q: Will retailers (e.g. GAME) be able to have a presence in Home? Yes. Retailers can create their own lobbies and deploy these for commercial operations. Q: Can we use advertising within it? Advertising will be a big part of Home. At first adverts will be fed through the Home advertising servers, but ultimately we may allow 3rd parties to integrate their own advertising engines into the service. Dynamic advertising will also be implemented, allowing us to direct specific targeted ads at particular users. Q: Are all games required to have trophies available for Home? No, it's up to each game to do what they want. But we see a huge consumer appeal for games that support the trophy system. Q: If a game does offer trophies, what is the maximum / minimum number of trophies required? This is undecided, currently. We would like to feel this out during the beta period. Our inclination is to encourage a relatively small number of high value trophies. Please note that the specifications of Home are subject to change without notice. Please keep updated on these changes by checking with your SCE PR or Third Party Relations contact on a regular basis. SCEI accepts no liability for third party reliance on previous versions of the Home specifications or FAQ's. About SCEI Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufacturers, distributes and markets the PlayStation® game console, the PlayStation®2 computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system and the upcoming, much-anticipated PLAYSTATION®3 (PS3™) system. PlayStation® has revolutionized Home entertainment by introducing advanced 3D graphic processing, and PlayStation®2 further enhances the PlayStation® legacy as the core of Home networked entertainment. PSP® is a new handheld entertainment system that allows users to enjoy 3D games, with high-quality full-motion video, and high-fidelity stereo audio. PS3™ is an advanced computer system, incorporating the state-of-the-art Cell processor with super computer like power. SCEI, along with its subsidiary divisions Sony Computer Entertainment America Inc., Sony Computer Entertainment Europe Ltd., and Sony Computer Entertainment Korea Inc. develops, publishes, markets and distributes software, and manages the third party licensing programs for these platforms in the respective markets worldwide. Headquartered in Tokyo, Japan, Sony Computer Entertainment Inc. is an independent business unit of the Sony Group. “PlayStation”, “PLAYSTATION”, “PSP”, “PS3” and “XMB” are trademarks or registered trademarks of Sony Computer Entertainment Inc. “MotorStorm” and the “Home icons” are trademarks of Sony Computer Entertainment Europe. “Blu-ray Disc” and “BD” are trademarks. All rights reserved.
  9. Why do so many people spell "bought" like "brought" as in "I brought this new game at the store."? The correct spelling is "bought". I don't mean to put the spot light on you KingGoliath-Wu Zi Mu, but I've seen this so many times from numerous people and I finally decided to ask why people spell it as "brought". EDIT: Oh shit...totally went off topic...BACK ON TOPIC I havn't beaten SCARFACE yet but I still think its a good game...MUST BUY!
  10. Why did you use the same art work in there twice?
  11. Now I'm really pumped for GTA IV, now that I have a PS3.
  12. Yeah its there...too bad you cant go inside it
  13. Actually the Haitians are in Vice City but they're not a big gang at all. They drive around, and you could tell that Haitians are driving the cars, but they dont show any colors...more like the style of haitian clothing. They dont show any kind of gang activity...more like formation...
  14. I'm so f***ing lucky I'm just glad I got it. I've been trying to download some demos seeing as I dont have any games for it, didnt ask for any...didnt think I'd actually get a PS3. I had the "Resistance" demo at 89% but then my internet connection failed
  15. Yeah I think Rockstar does a great job with the characters and there shouldnt be choices. Like quickdeath said, it'll f*** up the storyline.
  16. Original GTA Master's Christmas gifts: -Complete first and ninth X-Files seasons on DVD -Fearfactory "Remanufacture" -GTA III Kubricks -PS3!!!! I also got other stuff such as cloths..blah blah blah
  17. Since it's Christmas day most people got stuff for the holidays...so what did you get?
  18. You obviously dont know how to look for them. The ones that mention real cities, states, contries, whatever arent gonna be the next loction...most likely. We all know that Libety City is the GTA form of New York City and that Carcer city was a location for another Rockstar game, Manhuntm, so it wont be used as a GTA location. You have to look for the ones that sound weird or are not actual locatons, such as "Tokyo, China". "Liberty City Cocks" was mentioned on a San Andreas radio station and Liberty City Stories was the next game, with Liberty City as the location. If any of the locations you just mentioned are locations for future GTA games or are just used to base the next location off of, then my theory is still correct seeing as the location is on the radio which is what you just said. I'm just simply pointing out ones that sound a little different from the rest, seeing as most GTA games have made up names and aren't real locations. So the only thing you're disproving of my Radio Theory is that Tokyo, China could possibly not be the next location. Everything else thought is proving my Radio Theory to be correct.
  19. ok well thats a relief. I figured out why those little pics next to our names are different colors, just incase anyone wanted to know, they show if the member is on the forum at the moment...dont know why I didnt notice that before.
  20. What happened to the "cash" we had? What do those little pics next to our name mean? They're different colors with certain people.
  21. VC took Diaz Empire from Scarface...why not take Montana too?
  22. I think they have a limited supply on the collector's edition of Scarface, so if you see it any where you should pick it up.
  23. Cant believe I didnt see this topic earlier, but as most of you know, I'm a huge Tommy Vercetti fan. So I think Tommy Vercetti Would kick Claude's (Fido's) ass. Not just because I like Tommy better than Claude but because Tommy killed 11 people with his bare hands and then was in prison for 15 years which had to of toughened him up even more. So because of that, is why I think Tommy would kick his ass.
  24. Why do you like El Burro? Correct me if I'm wrong, I havnt played the GTA III storyline since 2002-2003, but El Burro didnt appear in the game...just over the phone, so why did you like him?
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