-
Posts
1223 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Forums
Events
Everything posted by Deji
-
First digital Chinatown Wars screenshots released
Deji replied to Chris's topic in Chinatown Wars News
Looks like GTA may actually come out on the Wii soon! -
Why don't you just download San Andreas Studios? The only good GTA Machinima's are made using that and with it you should be able to make a heli follow you without needing any stars...
-
Try to simulate the Burglary sub-mission code... Mmm.. I was thinking more like being able to catch guys robbing the odd shop or casino or something... And I'm crap at using other code... I can only copy about 1 thread before I get confused Which is a little proof that I never would steal someone elses script I guess "Reason: I'm too dumb to steal scripts!!" lol But also I think I'll make the scenarios as sub missions of some sort. Not official missions, but they are just like missions. Basically, I'll be creating missions as scripts Last time I tried this I failed though... We'll see eh?
-
Hmmm... Jab, no offense but the script seems pretty inaccurate... It's good coding, just that it's used in the wrong way. 04C4: store_coords_to 4@ 5@ 6@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 0.0 05D1: AS_actor 24@ drive_car -1 to 4@ 5@ 6@ speed 15.0 0 model -1 2 Is just gonna make em go to where you were 1 second ago. Which is not such a good way to make this. Well, It would be. If not for the fact 07F8: exists... Upon testing I found myself having to drive to Vinewood to find a cop running around... Wasn't this supposed to be some sort of recruitment system? If so... 0631: is your best bet. Nice try... But using that method is like using a sweeping brush when there is a perfectly good hoover
-
Good luck with this. I'd help but I'm busy with my own things at the moment. Remember not to rush it and that a conversion will take alot of time. Making the game itself took at least a year and a half and that was with a huge team of expirienced guys... So even though this is smaller, it should still take some time. Good luck though...
-
Dunno.. I have noticed alot less activity here and on GTA Forums... Maybe people are going out?
-
I think drugs should be legalized. Even though I don't do em or support anyone who does... I just think, if they want to put their lives in danger. Hell, let em! We have too many people in the world anyway. I think the only reason that the government made them illegal is because they do em and they don't wanna share Maybe there could be restrictions... But they shouldn't be illegal.
-
Does it have to be in GTAIII or can it be a San Andreas Freeway?
-
How to see Youtube videos in HQ even when the option isn't available!
Deji replied to JustADummy's topic in Computer + Tech
It's HD for youtube Does it matter anyway? It's Higher Definition then it woulda been... -
Thanks, I'll see if I can fix any bugs. I've just made the abillity to call for backup. Just about to test it now... It could range from superb to terrible... First Attempt = Crash Second Attempt = Car speeds past you at about 5000000 miles an hour... You can't see it but the short siren blare is noticable. Third Attempt = Car follows but spawns the wrong way. Fourth Attempt = Success! The car spawns the right way and follows... Fith Attempt = Complete! The car follows at such great precision. It is set to the perfect amount behind to stop as you do and follows pretty damn well! I still need to fix the crash when you try and spawn another car. The system of: When you get out, the cops get out. That's workin perfectly and they are put into your group and shoot whoever you shoot. Then whichever car, bike, w/e you get in... They get in with you. Unfortunately I can't make them get back in there own car yet. Still gotta try I might release a sneak peak of the testing on Youtube later @ JAB: You know, instead of using all those loops and lines of code to make the car follow you, 07F8 works perfectly
-
I get about 1.2 million per property and I use 1 mil to pay off the gangs before I start so that I get the most drugs. The more you get, the more money you get
-
Yea you can press 'G' to disable it but if you deactivate and reactivate it in game then it appears again. Which is a pain in the ass when I'm filming and it pops up xO
-
Cheers, nice to know I have some support with this . I was testing my mod earlier and it seems to work pretty well. Still can't get the spike strip to pop the bloody tires of a car that runs over it though I'm still trying to think of a way to create peds to arrest. I wanted to make it so that the code would create a random criminal in the vicinity and make them drive around so that you can arrest or kill them. It's similar to the original vigilante thing but I can't deceipher R*s code
-
To make a decimal I think you'd need to use the gxt file... In SA there are codes which refer to a gxt entry with the ~1~ and then . - Like 35.3 would be ~1~.~1~ and ~1~ can be set using main.scm coding... 01E3 (And there are some similar that add more numbers I think) I really wanted to post this... Here's the code for what I got set up at the moment... :ANIKEY1_1993 0001: wait 0 ms 00D6: if and 0AB0: key_pressed 53 0256: player $PLAYER_CHAR defined 8A29: not player $PLAYER_CHAR climbing 8A0C: not player $PLAYER_CHAR on_jetpack 004D: jump_if_false @ANIKEY1_1800 0002: jump @ANIKEY1_CELLPHONE :ANIKEY1_CELLPHONE wait 0 0247: load_model #CELLPHONE 038B: load_requested_models wait 0 if 0248: model #CELLPHONE available else_jump @ANIKEY1_CELLPHONE 0729: AS_actor $PLAYER_ACTOR hold_cellphone 1 jump @ANIKEY1_CELLPHONE1 :ANIKEY1_CELLPHONE1 wait 1000 01B4: set_player $PLAYER_CHAR can_move 0 0581: toggle_radar 0 / / remove radar 0826: enable_hud 0 015D: set_gamespeed 0.0 0512: show_permanent_text_box 'DEJISD1' //Speed-dial Info 08D4: $SPEEDIAL = create_panel_with_title 'DEJISD' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel $SPEEDIAL Panel column 0 header 'DEJISD' data 'DEJIC1' 'DEJIC2' 'DEJIC3' 'DEJIC4' 'DEJIC5' 'DEJIC6' 'DEJIC7' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' //08D7: $SD = panel $SPEEDIAL active_row 08D7: 0@ = panel $SPEEDIAL active_row :ANIKEY1_SPEEDIAL2 wait 0 if 00E1: player 0 pressed_key 16 jf @ANIKEY1_SPEEDIAL9 if 0@ == 0 jf @ANIKEY1_SPEEDIAL3 jump @ANIKEY1_CALLSWEET :ANIKEY1_CALLSWEET wait 0 023C: load_special_actor 'SWEET' as 1 // models 290-299 038B: load_requested_models wait 0 if 023D: special_actor 1 loaded jf @ANIKEY1_CALLSWEET 009A: $SWEET = create_actor_pedtype 23 model #SPECIAL01 at 2522.7322 -1678.9797 15.497 0888: create_marker_above_actor $SWEET handle_as $SWEETMARKER // versionB 07E0: set_marker $SWEETMARKER type_to 1 03E5: show_text_box 'DEJISD2' //Go to the marker to meet up! 08DA: remove_panel $SPEEDIAL 015D: set_gamespeed 1.0 0581: enable_radar 1 0826: enable_hud 1 wait 500 01B4: set_player $PLAYER_CHAR can_move 1 03E7: flash_hud_component 10 wait 1500 03E6: remove_text_box gosub @ANIKEY1_SWEETACTIVE jump @ANIKEY1_SPEEDIAL9 :ANIKEY1_SWEETACTIVE wait 0 if 00EC: actor $PLAYER_ACTOR 0 near_point 2522.7322 -1678.9797 15.497 radius 20.0 20.0 0AA0: gosub_if_false @ANIKEY1_SWEETACTIVE 01B2: give_actor $SWEET weapon 24 ammo 9999 0631: put_actor $SWEET in_group $PLAYER_GROUP 07CB: set_actor $SWEET supporting_fire 1 //My code! Make your own :P Yup, this code gives the abillity to call a friend and go to pick them up. So far only Sweet is programmed... It spawns Sweet outside his house and puts a blip on the radar for you to drive to get him... Then when you go near him he's automatically put into your group so he'll follow you around and shoot stuff with you. I'm adding a few more people that CJ knows in that sense... Big Bear (The original, fat version ), Cesar, Kendl (Doesn't carry guns ), Madd Dog, The Truth and Wuzimu (Will walk blind-ish) I've also added the magnet attatched to heli script to the fun mod... Can't wait to release it. By the way, Jab... How do I properly make sounds occur. I know there are many ways but which one would one that made Sweet speak in the game be? Would this work? Cuz to my knowledge it wouldn't and I really hate resetting my PC when the game fucks up so much it completely freezes..l
-
San Andreas now available for download on Xbox Originals
Deji replied to Chris's topic in San Andreas News
-.- read I meant what about the other countries? And that alot of things were available only in America. Like the sweepstakes and stuff... -
LOL... It'd be much better to replace a police chopper. The light makes it like the light that drops down and makes you accend into the ship... There are however some sound files that may suggest an army attacking some UFO ships but I believe there is probably some other explanation for this. Rockstar will probably never put bigfoot, ufo's or anything into the game now. Because people already say that there are in SA. I think any ideas about adding this as a lil easter egg or for the lulz will have gone now since Rockstar are the type to prank only when we don't expect it... Thanks Jerks! You ruined the chance of us actually having UFO's, Leatherface or bigfoot... Fuckers!!! Oh well... I'm just waiting for a GTA mod made by Rockstar that looks like the best thing ever but is, in reality the craziest mod ever making wierd, random shit happen like funny deaths or maybe even obvious subliminal messaging... I'd expect a big sign saying "BUY XBOX!" with the subtitle "Cause we have a contract with Microsoft" xD
-
San Andreas now available for download on Xbox Originals
Deji replied to Chris's topic in San Andreas News
North America only? doesn't really matter to me. Just offends me a bit. I can't have something cause I was born in a certain country!? -
I always hated that on Xbox :-/ Besides from the analouge sticks being wonky and not properly aligned, this is the biggest annoyance for me I'm not sure it's fair to say that Sony stole all their ideas from Microsoft. I mean, didn't Microsoft get ideas from Sony? Not just with the consoles but with all of Sony's technology. I think it's more like being inspired or something. I'm sure The GTA Place got some ideas of GTA Forums for example. Or, maybe the ideas were original but thought of as bad ideas until the other company added it to theirs... Xbox 360 was made a lil too soon in my oppinion. I think they rushed it when they heard about PS3 coming which is why it suffers hardware failures and such but I believe PS3 had problems too? My personal favourite would be PS. PS3 may be expensive but it makes up after a while of free online I don't know much about PS3 but I remember PS 1 and 2 and they were sooo good. Maybe PS3 doesn't have as much features as Xbox 360, but PS will always have the opportunity to go back in time and relive the great experience of oldskool games with their cheesy graphics and legendary games such as Crash Bandicute, Worms, Gex and many others. And I'm an oldskool gamer so I just love the fact that with any PS you can play back over the years. Unfortunately for Xbox 360, you can't even play back to last year Due to some problems with cross-compatibility. You also couldn't play a DVD without some extra things that you have to buy! But the with newest technology and exclusive 360 stuff... It's in a pretty good place in the console race. I think this may just about sum it up xD http://www.escapistmagazine.com/videos/vie...Console-Rundown Btw, any info on what the next Xbox will be called? Xbox 720 or somethin? And what's DLC?
-
Yeah it's annoyed me alot too. For now I'd switch it on to digital mode which takes the least space and is the least noticable but if someone has a way to completely get rid of this stupid thing, I'd be very greatful!
-
Well the thing is that the only new types of tuning are usually for custom made cars. People are too lazy to make new mods for the cars available. There are a few modpacks that include loads of new cars with new tuning abillities but they are total converions. There are rimsets and new paintjobs at the most.
-
Interesting... I have sh*tloads of VRam for some reason. Anyway, I'm not that hyped about runnin GTA IV on HD mode. I hate the fact they tried to make it have "Stunning effects" n everything. GTASA was fine for me. It's a game, not real life
-
9!? God that baby will have to be small. Otherwise the girl will explode
-
GTA Forums seem to be offline I want to make a simple menu where you can select a name. It is for the calling part of my Fun Mod and I need some sort of speed dial-like thing. I want it so it has a list of names you can choose from. No submenu's, just the list and the codes to check which one was selected. Cheers EDIT: Nevermind. Russia gave me help How To Make San Andreas Menu
-
Are these stupid myths starting again!?
-
[question] can you hang on to heli's trucks etc...
Deji replied to Cross's topic in GTA IV Discussion + Help
So you can't even hang on to helis... Wow, that's the only thing that got me excited about the game, GONE!! Wonder if I could make a mod where you can.