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The Bossman

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Everything posted by The Bossman

  1. Vice city. I like san andreas as well, but its just too big. I like vice city more because of all the epic music. And you know, deep down, that you feel the same way as well.
  2. Who on this forums has a hitman game? Surely one of you has got one. Anyway, I started this so people can chat to other people about the games, or the storyline etc. i voted for blood money. Whats your favourite game? MY BAD, move this topic so i can avoid further embarrassment....
  3. Normally i would thank people who do that sort of thing - i still havent seen it, but no way am i gonna watch that piece of shit when the frame rate is as crap as that. Everyone, just look on yahoo video, google video or some download programme, but not this. has anyone noticed that mike toreno seems to be EXACTLY the same as a government agent in the bourne identity? Im gonna look on the net to find a pic of him so i can post it here. You will be able to see the similarity. here it is
  4. you should try spawning a car somewhere then try to drive around in it. Just watch out for some of the fake floors. You CAN get quite a way around the island, it just takes patience. You can get to the hospital and you can see your old home as well.
  5. happy birthday chris, fantastic work on the website. Ignore the other gta place, they can't touch this website.
  6. Id take vercettis life because everything in his era was cool. I like carl though, although i dont think his character is good enough. There is no need to mention claude. Who wants to not be able to speak? Whoops! Forgot to mention the gorgeous weather and houses.
  7. good one adriaan. I have now got all the hidden packages. Its a shame that when you get them all, theres such a small prize at the end of it all. This is what happens when you collect all 100 packages, or something along the lines of this. "You found all the hidden packages! Have $50,000 on us!" Now, i was disappointed with this. Sure, its an achievement, but i wanted more than just $50,000. I mean, you get $500,000 for completing the last mission for f*** sake. They should have done something extra, like unlocking the barriers in the tunnel in shoreside vale.
  8. if you want to explore there are some areas the developers created but you cant access them. your best bet is to have infinite ammo on or the equivalent cheat for this if you play on pc that is. Then just shoot the ground ahead of you and see whats solid and what isnt solid eg not walkable.
  9. that happens in vice city as well. Cannon Fodder i think its called. the gist is that you drive there, get out and you should automatically run over to the guy to chat with him, but, when i did this, a f***ing gang member got in the way! whats worse, i hadnt saved at all so i lost about 2 hours worth of data.
  10. thats one of my worst f***ing missions ever. the steering is just awful. And dont get me started on the bumps... or the falling into the sea.
  11. the job is really good. I quite like when you kill the behemoth that is ricardo diaz as well. reminds me of scarface in a way, his room does anyway.
  12. theres a road just off from where the cuban cafe is. it sort of leads to the airport. The map is great as you can use that perfectly.
  13. the comet in vice city. hands down best vehicle ever. Handles like a f***ing dream.
  14. yeah, but the controls are shit. Plus id rather not ruin my computer with viruses and such-and-such.
  15. yeah thats a frustrating mission but it is do-able. I frequently struggled to finish that mission but in the end, i did it. Just.
  16. there is EXACTLY 58 STORY missions to complete. This includes the properties the malibu, porn empire, print works, the boatyard and kaufmann cabs as well as the assination missions and all the other different contacts. I got this from the vice city guide by brady games - if i'm wrong, blame them.
  17. either dance hall days, i ran (so far away) or summer madness. all good songs.
  18. thats a pretty good idea you know. I dont think other forums do the dollars thing. Ive gotta check out the shop now.
  19. for ps1 it was crash bandicoot 2, for ps2 it was gran turismo 3, i think, but i hate that game.
  20. tagg, shut up you f***ing pussy. Dont pick on the admins. You think you run the show when, in actual fact, if you open your ears and clean out the several tonnes of shit that has built up, the admins could kick you off the site for pissing them off. So, show some respect.
  21. i would resurrect diaz just to chainsaw him to death again
  22. Mission 1: Say Cheese Rockstar want their missions to be less one dimensional in VCS and more monotonous tastes like 'get from A-to-B' will no longer dreg out your GTA experience. Now, missions will be designed to be multi-tiered and split between various skill sets. The idea is to do away with the quick-shot mission structure of LCS and instead opt for longer in-depth tasks that make greater use of the environment and lend themselves to a more defined narrative. This is evident from our first mission. Vic is on the hunt for some extra cash and just such an opportunity has fallen his way. Down at the film studios (the ones you might remember from the porn movie sequence of Vice City) where a company is filming a chocolate commercial and they need a stuntman. Enter your royal baldness who jumps with vigour onto a jet ski. Yes, guys, a jet ski -- bring it on! Your goal is to drive around the bay on a preset course while a helicopter carrying cameramen can get all the necessary shots. Driving the jet ski is a blast, mostly because of the realistic way it handles, but also because of the cool new water effects that allow you to shower the world with sheets of salty fluid. The course includes a couple of spectacular jumps, before you find yourself launching up out of the water onto the road. But the mission isn’t over yet. A quick switch-a-roo sees you jump onto a waiting motorbike where you must continue the chase scene into the heart of the city. Wow! The bike handling has definitely been refined and driving these puppies is mad fun. It is a relatively small and simple mission that introduces all new watercraft, and if you crashed like us, the swimming element -- yay! -- but we must also point out how cool it was to jump between vehicles within the same mission like this. We like where this new mission policy is heading... Mission 2: Jump Ship Brian Formes, an associate of Vic and Lance, has been found out: the bastard is a bloody undercover cop. Thankfully, Lance got the drop on him and kidnapped the squealing pig, before beating some useful information out of him. There is a drug deal going down by the docks, and large quantities of narcotics will be ripe for pillaging. Lance needs you to watch his back, so we make our way to a rooftop nearby the transaction and use -- spot the new gadget people -- some binoculars to spy on the activities. Needless to say, Lance screws it up. Before we can get down there our mystery drug fiend is flying through the harbour on a speedboat with a kidnapped Lance. We jump into a somewhat conveniently placed sports car and floor it in chase. Can you say 'new physics': this is great! We begin with a donut, smoking up the tyres and leaving rubber marks in a satisfying 360 before power-sliding off down a road that parallels the escaping boat. Whatever they've done to those car physics, we love it and you actually feel the drift as you throttle sideways in and through the corners with the pedal to the metal -- wicked! We track the escaping crony all the way to a large moored tanker, gain some speed and hit a ramp leading up over the boat but bailing out of the door in mid flight, landing onto the deck via somersault and coming up to a standing position, uzi at the ready. There is a foe zeroing in out our position. We lock-on and then run circles around him while unleashing a clip into his ghastly, pulsating Hawaiian get-up. Nice, easy, smooth and fun: yep the controls have improved here. Now it's into the bowels of the ship. Mission 3: Taking The Fall You may remember a mission in the original Vice City where Tommy asks Lance whether he had ever fired from a helicopter before and he answered, ‘yes’. In this mission, you’ll find out why. Lance has some issues with a local biker gang and we are going to have to pilot a helicopter nice and low to the ground so he can take them out as they ride in procession through the streets of Vice City. Piloting the helicopter is quite intuitive and fun – the city looks damn cool from the air with the engine’s great new draw-distance and ultra-cluttered streets. We locate the bikers and then keep the helicopter as balanced as possible so Lance can take them out. Then it’s off to a construction site to finish off the gang, but in a hilarious cut-scene old Lance finds himself down on the ground surrounded by a tonne of badguys. They have really upped the number of simultaneous enemies you can face. Mission 4: Turn On, Tune In, Bug Out It began outside the Vance household - spiffy mansion - and tasked us with buying a rocket launcher and then taking out the receivers at the cop shops across town. Meaty explosions did ensue, as well as car sections, helicopter fights, and even rooftop battles, where troops parasailed down to attempt - and we stress attempt - to kick our ass. I got these off www.VCSPSP.com and i thought that some of you would be interested about the first few missions that you get to do. here are the details that have been confirmed so far, in case you have ALREADY forgotten them (unlikely): The game is set in 1984 - that's two years before Vice City • Victor is a 28 year-old US Marine (Presumably back from Vietnam) • Players can now ride the waves with the inclusion of jet skis • The animations are more realistic and are a ''step-up from previous titles in the series'' • A multiplayer feature similar to the PSP version of LCS is in the game • VCS is ''much, much bigger than Vice City'' • Some landmarks seen in Vice City are missing or even half built in VCS • Many of the buildings have been modified and moved. • All new vehicles and weapons as you'd expect from another gta • You can fly helicopters and planes are also expected • Some radio stations from Vice City will of course make a return • New weather effects that may include hurricanes • You can swim in the game, so you won't be feeding the fishes every time you fall off a pontoon half a metre from salvation. • Bikes handling is improved, admitidly LCS left much to be desired on that front • No longer seamless exterior-to-interior gameplay as seen in LCS (There'll be a slight loading time) • A new addition in Vice City is the ferris-wheel, unlike the one in SA, you can ride this one and look around in first person mode. • Binoculars are in the game • LCS is ''rookie first-gen PSP title compared to VCS'' • Draw distance is great and is said to be better than even Vice City on PS2 • Trip skips make a return (If you die or get busted a taxi will take you back to the location where you received the mission from) • New animations which give both the lead characters and pedestrians a whole new degree of humanity • Far richer color palette that brings sunsets to all new levels of beauty, and realism • Increased density of pedestrians, cars and objects • Reduction in clumping (where groups of the same model type appear together such as peds and cars) • Far more interiors that its predecessors
  23. a very funny glitch is when you have a BMX bike. Then hold square and bash x at the same time - CJ twists and turns into all sorts of funny shapes. Also, when you're all twisted up, just hold x to cycle and he might be upside down with his legs rotating over and over.... another glitch from me... go to the gym in san fierro and enter the car wash place by the side of it. stand in the alleyway and look towards the building on the right - you will see people jumping off the edge of the building to their death - this is a clear homage to lemmings as rockstar are the company who made it.
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