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GTA IV vehicle modding begins


Chris

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IPB ImageRecent developments in the Zmodeler community have led to the release of a WFT Exporter, meaning that modders can now export their models in a format that can be used within GTA IV. This almost immediately led to the creation of some simple vehicle modifications, convertible versions of cars etc. and we're now also seeing conversions from other games such as NFS:MW and Juiced 2 to name a couple, in addition of course to custom made models.

Since this has all happened over the past week or so, I figured this weekend would be a good time to add them all to our database and to announce them here. Below is a list (not exhaustive) of a whole bunch of mods we've added, hopefully some will be of interest to you. If you perhaps have stopped playing IV for a while, why not pick it up again and add some new cars to it?

Browse our bike and car mods, or take your pick from these 30 recently added ones below.

<div style="width:600px;margin: 0 auto;"><div class="left" style="width:300px;">

</div><div class="right" style="width:300px;">

</div><div class="clear"></div></div>

Remember you'll need a tool such as SparkIV or OpenIV to modify your game. Since GTAForums is currently down we've provided a mirror of SparkIV, version 0.6.2, which has been fixed by gamerzworld to work with the latest patch.

IPB ImageWhile we're on the subject of downloads, I'd also like to say that I'm planning on making a few improvements to the way our database works and looks soon. I've already search engine optimised most links, but that doesn't really concern you. In terms of the front end, we should have a better ratings system done soon, fancy AJAX and everything. You'll be able to hover over stars and click, rather than having to choose from a dropdown box.

I have a few other ideas in mind, but if you have any suggestions for us please leave them in the comments so I can read over them and maybe add any that I think would be useful.

Enjoy!

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4280_screen02.th.jpgRecent developments in the Zmodeler community have led to the release of a WFT Exporter, meaning that modders can now export their models in a format that can be used within GTA IV. This almost immediately led to the creation of some simple vehicle modifications, convertible versions of cars etc. and we're now also seeing conversions from other games such as NFS:MW and Juiced 2 to name a couple, in addition of course to custom made models.

Since this has all happened over the past week or so, I figured this weekend would be a good time to add them all to our database and to announce them here. Below is a list (not exhaustive) of a whole bunch of mods we've added, hopefully some will be of interest to you. If you perhaps have stopped playing IV for a while, why not pick it up again and add some new cars to it?

Browse our bike and car mods, or take your pick from these 30 recently added ones below.

<div style="width:600px;margin: 0 auto;"><div class="left" style="width:300px;">

</div><div class="right" style="width:300px;">

</div><div class="clear"></div></div>

Remember you'll need a tool such as SparkIV or OpenIV to modify your game. Since GTAForums is currently down we've provided a mirror of SparkIV, version 0.6.2, which has been fixed by gamerzworld to work with the latest patch.

4270_screen01.th.jpgWhile we're on the subject of downloads, I'd also like to say that I'm planning on making a few improvements to the way our database works and looks soon. I've already search engine optimised most links, but that doesn't really concern you. In terms of the front end, we should have a better ratings system done soon, fancy AJAX and everything. You'll be able to hover over stars and click, rather than having to choose from a dropdown box.

I have a few other ideas in mind, but if you have any suggestions for us please leave them in the comments so I can read over them and maybe add any that I think would be useful.

Enjoy!

oh

my

god

must save for new computer! (or convince parents we need a new one)

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haha, I actually went out and bought the PC version yesterday after reading this. Very good news! I can't wait to start installing these awesome mods once I get my game running stably. Thanks to all those who have been working on this.

AJAX gives me nightmares, but they're very nice visually with less flickering :lol:

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Indeed. Also, someone will have made a Subaru Impreza WRX 22B STi by then I expect, they truly still are the best Impreza's.

*ALL HAIL* :clapping:

lolz.

do you think i should get a i7 920

$390

or Phenom2 955

$323

or a Q9550

$335

? or will something totally better be out by xmas?

i wanna save for my own car though :bashhead: maybe il have to start dealing crack again :hurrhurr:

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Hi. I'm new here.

I have been trying with the Xbox 360 scene to get some mods in that GTA IV.

I was thinking the other day. If it is at all possible to extract car models from Midnight Club: LA, then could you guys possibly convert them to GTA IV? Would be nice to have Midnight Club's stable of cars for your devious GTA needs.

BTW, I mean if I could extract the cars from 360 MC:LA, could you guys convert them to PC GTA IV?

Edited by JerzeyLegend
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It was possible to add cars but I think it required hacking the main.scm files, meaning your old save games wouldn't work and such. So, for most people, it was always too much hassle so we all stuck with replacing cars.

Same is most likely true with IV, although I'm not sure we have tools for hacking the scm files yet so it's probably not possible just yet.

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